ReForged (Formerly KUSC)

- What is it?
- The new client for playing the game Solforge, created by a bunch of passionate fans/volunteers/advocates of the game (see the ReForged project team below). ReForged replaces the official client.
- Do I need to make a new account?
- No, ReForged connects to the offical Solforge servers. Your login and accounts are exactly the same.
- Why would I want to use a different client?
- This is being actively maintained, with new features and bugs addressed.
- What are some features make ReForged better than the official client?
- Next game button
- Near instant transition between games
- Better information in draft (summaries of card types picked)
- Random Untimed Queue
- Rewards don't take up the whole screen
- Doesn't lose game log when switching between games
- Doesn't lose discard state when playing cards that interact with it
- Speed slider to play with animations at your preferred speed
- In game chat!!
- More deckbuilder options! (e.g. better filters, sorting and viewing multiple levels)
- Actively developed with bug fixes and improvements
- and more! If you have suggestions, bugs or feedback please post them here
- Is it on mobile?
- Yes!
- For Android devices, it is currently available via Google Play here.
- iOS is now available on iPhone and iPad! Please search for ReForged by Navil Narayan in the App Store.
- How do I install it? (Windows)
- Click here. This is an auto updating windows version.
- Unzip somewhere and run the kusc.exe file Make sure you unzip with folders intact, most zip programs do this by default.
- How do I install it? (Linux)
- There is no auto updating version yet, please download the latest linux version from here
- How do I install it? (Mac)
- There is no auto updating version yet, please download the latest mac version from here
- Who created ReForged?
- All programming by Kaelari and Navil Narayan, art assets from multiple sources but mostly the original client.
- Who are we? (the ReForged Team, current active members)
- Peter Smith (aka Kaelari) - Unity/C# programming
- Navil Narayan - Unity/C# and Python programming, SQL Server/DBA/Redis
- Mark Fronis (aka Funeral) - Lead for card design and balancing, QA testing, lore
- Christpoher Robert (aka cjmrob) - New Card art
- + a handful of dedicated testers that we are grateful to have!
- How can I help?
- Play Solforge! The more players we have, the better! There are daily rewards, even for just logging in.
- Say hello in chat, share decklists and help out new players
- Please leave a review in the mobile app stores (iOS and Google Play)
- Purchase a subscription - Grants you access to sub only avatars and skins, and removes ads from the mobile versions
- Purchase gold - gold purchased from the in game store of ReForged on iOS and Android helps us directly. Also, the prices there are heavily discounted! So go check it out!
- Donate - Please consider donating to help cover development costs here. Any amount is welcome, and you will recieve an in game credit!
- We are looking at rebalancing cards and adding some content, and always looking for new testers - if you have availability please contact us on Discord to be added to the tester channel/group.